
#Map port royale 3 how to#
Port Royale 3 - How to Manage a Town This guide attempt's to teach a player of how to successfully manage a city and allow it to grow In the game, you will hear the Bermuda islands refered to. When the health meter (number by the heart) is reduced to zero, the ship will sink instead This particular battle ends with boarding both ships.
#Map port royale 3 manual#
#Map port royale 3 series#
Port Royale 3 is the next in the series of hugely successful economic simulation games. Simple Guides to Port Royale 3-In english-En español-En français by. Explicitly short tips that are hopefully useful. Tips Of The Day™ (or short TOTD™) by Saint Konrad. Port Royale 3 Trade Strategies, this guide attempts to further explain what trading strategies there is, what each one does and where it can be useful. It is not wise to try it on a City with a Crown or Ring as those are important Cities for that Nation.Home Port Royale 3 Guide Steam Community::Port Royale 3 (I did this on Cancun who was taken by the Dutch when they had 12 Cities. When all requerments are fullfilled you can here Press A to takeover. In the Palace of the Nation you can see next to the Viceroys Tab a Takeover Tab, if you start getting close to Takeover. Then you want those Pirate's to clean up to be quick back above 90% with the Nation you want to take a Town from. The point is that if you have 100% with a Nation and they make Peace with a 0%, both have 50%. It is not hard, but can be a ass, leave Pirate's till after this. To be for sure have also 90% or higher Popularity in their Main-City. Last one is: Your friendschip with the nation needs 90% or higher. You can boost it extra by doing jobs for the Administrator or selling products to the town they need. This is mostly already the case if there are enough houses to live in, the warehouse sells at 115% and has enough items of the 5 basic Items that can be produced in the Town. "Popularity in the Town to takeover, needs 90% or higher". (edit) You can held feasts for Prosperity boosts, like said in the comment. Build stuff like the School ( people, best start with 2) and what else you can, to make people willing to come to the Town. Build Residents so people can live in the Town, how more Residents you have how more Rental Income and people who can buy from the Warehouse. Hire a Steward in the Warehouse and let him sell for 115%. Build a few from them, so the Town can be supplied.

Make some different companies and make sure they are supplied so production keeps on (a stockfarm has his need of corn to make bacon). This means a very good Economics (the one better than Upswing). Work towards that 9 Companies and look on the map how many Companies are from other traders (4? = 12 + 1 to build, to be sure above 75%).

When the prices to Buy are high, then build yourself new Companies. Mostly the Companies already build by "Ai" are then cheap to buy (below 500.000) (when a Town enters "Upswing" and it starts going well, prices to buy Companies will rise to above 1.500.000). Easiest is to start in a Town that is in a really bad shape. The next one is "Employ 75% of the Workers" in the town to take over. You need at least "9 Companies in the Town to take over". The nation where you want to take from, must have 5 or more Cities.

This can be very hard and in some cases time-consuming, but here are all requerments listed with the one's needed some extra info:
